Credit: Credit: Ángela Martínez Quintana. View an interactive version: https://sketchfab.com/3d-models/fluorescent-recruit-diploria-labyrinthiformis-8ff910ff76cd49e58de90aeb597f8df2
This stunning 3D model depicts a young coral, called a “recruit,” that has attached to a structure called a substrate.
The recruit — the small, rounded organism perched atop the substrate — glows a bright bluish green under ultraviolet (UV) light due to fluorescent proteins found in the coral’s tissue. UV light is a useful tool in coral research, making it easy to locate tiny youngsters on reefs or in the lab, Martínez Quintana says.
Vibrant, interactive models like this can be used in science education, she says.
“When you have something visually pretty, you can use it to talk to kids and explain to children, ‘What is a young coral?’ These models are great because you can move them around. It’s a way to capture people’s attention,” Martínez Quintana says.
“Corals are animals, not plants, but they share some similarities with plants,” she says. “They are sessile, meaning that the adult organisms can’t move on their own, and just as trees in the forest release seeds to be dispersed with the wind, corals release eggs or larvae that can be dispersed with the currents. But in contrast to a seed, a larva can swim and select where to attach on the reef. Larvae of corals cannot eat. They metamorphose into a polyp with a mouth after they attach to the reef. Then, they can’t move again, so where they attach would be crucial for their survival.”
Martínez Quintana’s 3D model depicts a substrate used in a coral restoration project by The Nature Conservancy in the Coral Innovation Hub on St. Croix in the U.S. Virgin Islands. She completed an internship with the organization in 2021 to guide them on the application of 3D modeling for coral restoration projects, and she will apply these techniques to create artificial substrata for the restoration of deep reefs through a postdoctoral fellowship at the University of Rhode Island.